平衡二叉树的定义

AVL树

  • 继承结构

添加导致的失衡

四种旋转调整失衡

LL – 右旋转(单旋)

RR – 左旋转(单旋)

LR – RR左旋转,LL右旋转(双旋)

RL – LL右旋转,RR左旋转(双旋)

添加之后的修复

protected void afterAdd(Node<E> node) {
    while ((node = node.parent) != null) {
        if (isBalanced(node)) {
            // 更新高度
            updateHeight(node);
        } else {
            // 恢复平衡
            rebalance(node);
        }
    }
}


/**
 * 恢复平衡
 *
 * @param grand 第一个不平衡的父节点
 */
private void rebalance(Node<E> grand) {
    Node<E> parent = ((AVLNode<E>) grand).tallerChild();
    Node<E> node = ((AVLNode<E>) parent).tallerChild();
    if (parent.isLeftChild()) { // L
        if (node.isLeftChild()) { // LL
            rotateRight(grand);
        } else { // LR
            rotateLeft(parent);
            rotateRight(grand);
        }
    } else { // R
        if (node.isLeftChild()) { // RL
            rotateRight(parent);
            rotateLeft(grand);
        } else { // RR
            rotateLeft(grand);
        }
    }
}

旋转

private void rotateLeft(Node<E> grand) {
    Node<E> parent = grand.right;
    Node<E> child = parent.left;
    grand.right = child;
    parent.left = grand;
    afterRotate(grand, parent, child);
}

private void rotateRight(Node<E> grand) {
    Node<E> parent = grand.left;
    Node<E> child = parent.right;
    grand.left = child;
    parent.right = grand;
    afterRotate(grand, parent, child);
}

private void afterRotate(Node<E> grand, Node<E> parent, Node<E> child) {
    // 让parent称为子树的根节点
    parent.parent = grand.parent;
    if (grand.isLeftChild()) {
        grand.parent.left = parent;
    } else if (grand.isRightChild()) {
        grand.parent.right = parent;
    } else { // grand是root节点
        root = parent;
    }

    // 更新child的parent
    if (child != null) {
        child.parent = grand;
    }

    // 更新grand的parent
    grand.parent = parent;

    // 更新高度
    updateHeight(grand);
    updateHeight(parent);
}

例子

统一所有旋转操作

四种旋转操作最后的结果都是一样的,按照a,b,c,d,e,f,g大小来排列

private void rebalance(Node<E> grand) {
    Node<E> parent = ((AVLNode<E>) grand).tallerChild();
    Node<E> node = ((AVLNode<E>) parent).tallerChild();
    if (parent.isLeftChild()) { // L
        if (node.isLeftChild()) { // LL
            rotate(grand, node, node.right, parent, parent.right, grand);
        } else { // LR
            rotate(grand, parent, node.left, node, node.right, grand);
        }
    } else { // R
        if (node.isLeftChild()) { // RL
            rotate(grand, grand, node.left, node, node.right, parent);
        } else { // RR
            rotate(grand, grand, parent.left, parent, node.left, node);
        }
    }
}

private void rotate(
        Node<E> r, // 子树的根节点
        Node<E> b, Node<E> c,
        Node<E> d,
        Node<E> e, Node<E> f) {
    // 让d成为这棵子树的根节点
    d.parent = r.parent;
    if (r.isLeftChild()) {
        r.parent.left = d;
    } else if (r.isRightChild()) {
        r.parent.right = d;
    } else {
        root = d;
    }

    //b-c
    b.right = c;
    if (c != null) {
        c.parent = b;
    }
    updateHeight(b);

    // e-f
    f.left = e;
    if (e != null) {
        e.parent = f;
    }
    updateHeight(f);

    // b-d-f
    d.left = b;
    d.right = f;
    b.parent = d;
    f.parent = d;
    updateHeight(d);
}

删除导致的失衡

删除之后的修复

protected void afterRemove(Node<E> node) {
    while ((node = node.parent) != null) {
        if (isBalanced(node)) {
            // 更新高度
            updateHeight(node);
        } else {
            // 恢复平衡
            rebalance(node);
        }
    }
}

总结

总代码

  • AVLTree

    import java.util.Comparator;
    
    public class AVLTree<E> extends BST<E> {
        public AVLTree() {
            this(null);
        }
    
        public AVLTree(Comparator<E> comparator) {
            super(comparator);
        }
    
        @Override
        protected void afterAdd(Node<E> node) {
            while ((node = node.parent) != null) {
                if (isBalanced(node)) {
                    // 更新高度
                    updateHeight(node);
                } else {
                    // 恢复平衡
                    rebalance(node);
                    // 整棵树恢复平衡
                    break;
                }
            }
        }
    
        @Override
        protected void afterRemove(Node<E> node) {
            while ((node = node.parent) != null) {
                if (isBalanced(node)) {
                    // 更新高度
                    updateHeight(node);
                } else {
                    // 恢复平衡
                    rebalance(node);
                }
            }
        }
    
        @Override
        protected Node<E> createNode(E element, Node<E> parent) {
            return new AVLNode<>(element, parent);
        }
    
        /**
         * 恢复平衡
         *
         * @param grand 高度最低的那个不平衡节点
         */
        @SuppressWarnings("unused")
        private void rebalance2(Node<E> grand) {
            Node<E> parent = ((AVLNode<E>) grand).tallerChild();
            Node<E> node = ((AVLNode<E>) parent).tallerChild();
            if (parent.isLeftChild()) { // L
                if (node.isLeftChild()) { // LL
                    rotateRight(grand);
                } else { // LR
                    rotateLeft(parent);
                    rotateRight(grand);
                }
            } else { // R
                if (node.isLeftChild()) { // RL
                    rotateRight(parent);
                    rotateLeft(grand);
                } else { // RR
                    rotateLeft(grand);
                }
            }
        }
    
        /**
         * 恢复平衡
         *
         * @param grand 高度最低的那个不平衡节点
         */
        private void rebalance(Node<E> grand) {
            Node<E> parent = ((AVLNode<E>) grand).tallerChild();
            Node<E> node = ((AVLNode<E>) parent).tallerChild();
            if (parent.isLeftChild()) { // L
                if (node.isLeftChild()) { // LL
                    rotate(grand, node, node.right, parent, parent.right, grand);
                } else { // LR
                    rotate(grand, parent, node.left, node, node.right, grand);
                }
            } else { // R
                if (node.isLeftChild()) { // RL
                    rotate(grand, grand, node.left, node, node.right, parent);
                } else { // RR
                    rotate(grand, grand, parent.left, parent, node.left, node);
                }
            }
        }
    
        private void rotate(
                Node<E> r, // 子树的根节点
                Node<E> b, Node<E> c,
                Node<E> d,
                Node<E> e, Node<E> f) {
            // 让d成为这棵子树的根节点
            d.parent = r.parent;
            if (r.isLeftChild()) {
                r.parent.left = d;
            } else if (r.isRightChild()) {
                r.parent.right = d;
            } else {
                root = d;
            }
    
            //b-c
            b.right = c;
            if (c != null) {
                c.parent = b;
            }
            updateHeight(b);
    
            // e-f
            f.left = e;
            if (e != null) {
                e.parent = f;
            }
            updateHeight(f);
    
            // b-d-f
            d.left = b;
            d.right = f;
            b.parent = d;
            f.parent = d;
            updateHeight(d);
        }
    
        private void rotateLeft(Node<E> grand) {
            Node<E> parent = grand.right;
            Node<E> child = parent.left;
            grand.right = child;
            parent.left = grand;
            afterRotate(grand, parent, child);
        }
    
        private void rotateRight(Node<E> grand) {
            Node<E> parent = grand.left;
            Node<E> child = parent.right;
            grand.left = child;
            parent.right = grand;
            afterRotate(grand, parent, child);
        }
    
        private void afterRotate(Node<E> grand, Node<E> parent, Node<E> child) {
            // 让parent称为子树的根节点
            parent.parent = grand.parent;
            if (grand.isLeftChild()) {
                grand.parent.left = parent;
            } else if (grand.isRightChild()) {
                grand.parent.right = parent;
            } else { // grand是root节点
                root = parent;
            }
    
            // 更新child的parent
            if (child != null) {
                child.parent = grand;
            }
    
            // 更新grand的parent
            grand.parent = parent;
    
            // 更新高度
            updateHeight(grand);
            updateHeight(parent);
        }
    
        private boolean isBalanced(Node<E> node) {
            return Math.abs(((AVLNode<E>) node).balanceFactor()) <= 1;
        }
    
        private void updateHeight(Node<E> node) {
            ((AVLNode<E>) node).updateHeight();
        }
    
        private static class AVLNode<E> extends Node<E> {
            int height = 1;
    
            public AVLNode(E element, Node<E> parent) {
                super(element, parent);
            }
    
            public int balanceFactor() {
                int leftHeight = left == null ? 0 : ((AVLNode<E>) left).height;
                int rightHeight = right == null ? 0 : ((AVLNode<E>) right).height;
                return leftHeight - rightHeight;
            }
    
            public void updateHeight() {
                int leftHeight = left == null ? 0 : ((AVLNode<E>) left).height;
                int rightHeight = right == null ? 0 : ((AVLNode<E>) right).height;
                height = 1 + Math.max(leftHeight, rightHeight);
            }
    
            public Node<E> tallerChild() {
                int leftHeight = left == null ? 0 : ((AVLNode<E>) left).height;
                int rightHeight = right == null ? 0 : ((AVLNode<E>) right).height;
                if (leftHeight > rightHeight) return left;
                if (leftHeight < rightHeight) return right;
                return isLeftChild() ? left : right;
            }
    
            @Override
            public String toString() {
                String parentString = "null";
                if (parent != null) {
                    parentString = parent.element.toString();
                }
                return element + "_p(" + parentString + ")_h(" + height + ")";
            }
        }
    }
    
  • BST

    @SuppressWarnings("unchecked")
    public class BST<E> extends BinaryTree<E> {
        private Comparator<E> comparator;
    
        public BST() {
            this(null);
        }
    
        public BST(Comparator<E> comparator) {
            this.comparator = comparator;
        }
    
        public void add(E element) {
            elementNotNullCheck(element);
    
            // 添加第一个节点
            if (root == null) {
                root = createNode(element, null);
                size++;
    
                // 新添加节点之后的处理
                afterAdd(root);
                return;
            }
    
            // 添加的不是第一个节点
            // 找到父节点
            Node<E> parent = root;
            Node<E> node = root;
            int cmp = 0;
            do {
                cmp = compare(element, node.element);
                parent = node;
                if (cmp > 0) {
                    node = node.right;
                } else if (cmp < 0) {
                    node = node.left;
                } else { // 相等
                    node.element = element;
                    return;
                }
            } while (node != null);
    
            // 看看插入到父节点的哪个位置
            Node<E> newNode = createNode(element, parent);
            if (cmp > 0) {
                parent.right = newNode;
            } else {
                parent.left = newNode;
            }
            size++;
    
            // 新添加节点之后的处理
            afterAdd(newNode);
        }
    
        /**
         * 添加node之后的调整
         *
         * @param node 新添加的节点
         */
        protected void afterAdd(Node<E> node) {
        }
    
        /**
         * 删除node之后的调整
         *
         * @param node 被删除的节点
         */
        protected void afterRemove(Node<E> node) {
        }
    
        public void remove(E element) {
            remove(node(element));
        }
    
        public boolean contains(E element) {
            return node(element) != null;
        }
    
        private void remove(Node<E> node) {
            if (node == null) return;
    
            size--;
    
            if (node.hasTwoChildren()) { // 度为2的节点
                // 找到后继节点
                Node<E> s = successor(node);
                // 用后继节点的值覆盖度为2的节点的值
                node.element = s.element;
                // 删除后继节点
                node = s;
            }
    
            // 删除node节点(node的度必然是1或者0)
            Node<E> replacement = node.left != null ? node.left : node.right;
    
            if (replacement != null) { // node是度为1的节点
                // 更改parent
                replacement.parent = node.parent;
                // 更改parent的left、right的指向
                if (node.parent == null) { // node是度为1的节点并且是根节点
                    root = replacement;
                } else if (node == node.parent.left) {
                    node.parent.left = replacement;
                } else { // node == node.parent.right
                    node.parent.right = replacement;
                }
    
                // 删除节点之后的处理
                afterRemove(node);
            } else if (node.parent == null) { // node是叶子节点并且是根节点
                root = null;
    
                // 删除节点之后的处理
                afterRemove(node);
            } else { // node是叶子节点,但不是根节点
                if (node == node.parent.left) {
                    node.parent.left = null;
                } else { // node == node.parent.right
                    node.parent.right = null;
                }
    
                // 删除节点之后的处理
                afterRemove(node);
            }
        }
    
        private Node<E> node(E element) {
            Node<E> node = root;
            while (node != null) {
                int cmp = compare(element, node.element);
                if (cmp == 0) return node;
                if (cmp > 0) {
                    node = node.right;
                } else { // cmp < 0
                    node = node.left;
                }
            }
            return null;
        }
    
        /**
         * @return 返回值等于0,代表e1和e2相等;返回值大于0,代表e1大于e2;返回值小于于0,代表e1小于e2
         */
        private int compare(E e1, E e2) {
            if (comparator != null) {
                return comparator.compare(e1, e2);
            }
            return ((Comparable<E>) e1).compareTo(e2);
        }
    
        private void elementNotNullCheck(E element) {
            if (element == null) {
                throw new IllegalArgumentException("element must not be null");
            }
        }
    }
    
  • BinaryTree

    public class BinaryTree<E> implements BinaryTreeInfo {
        protected int size;
        protected Node<E> root;
    
        public int size() {
            return size;
        }
    
        public boolean isEmpty() {
            return size == 0;
        }
    
        public void clear() {
            root = null;
            size = 0;
        }
    
        public void preorder(Visitor<E> visitor) {
            if (visitor == null) return;
            preorder(root, visitor);
        }
    
        private void preorder(Node<E> node, Visitor<E> visitor) {
            if (node == null || visitor.stop) return;
    
            visitor.stop = visitor.visit(node.element);
            preorder(node.left, visitor);
            preorder(node.right, visitor);
        }
    
        public void inorder(Visitor<E> visitor) {
            if (visitor == null) return;
            inorder(root, visitor);
        }
    
        private void inorder(Node<E> node, Visitor<E> visitor) {
            if (node == null || visitor.stop) return;
    
            inorder(node.left, visitor);
            if (visitor.stop) return;
            visitor.stop = visitor.visit(node.element);
            inorder(node.right, visitor);
        }
    
        public void postorder(Visitor<E> visitor) {
            if (visitor == null) return;
            postorder(root, visitor);
        }
    
        private void postorder(Node<E> node, Visitor<E> visitor) {
            if (node == null || visitor.stop) return;
    
            postorder(node.left, visitor);
            postorder(node.right, visitor);
            if (visitor.stop) return;
            visitor.stop = visitor.visit(node.element);
        }
    
        public void levelOrder(Visitor<E> visitor) {
            if (root == null || visitor == null) return;
    
            Queue<Node<E>> queue = new LinkedList<>();
            queue.offer(root);
    
            while (!queue.isEmpty()) {
                Node<E> node = queue.poll();
                if (visitor.visit(node.element)) return;
    
                if (node.left != null) {
                    queue.offer(node.left);
                }
    
                if (node.right != null) {
                    queue.offer(node.right);
                }
            }
        }
    
        public boolean isComplete() {
            if (root == null) return false;
            Queue<Node<E>> queue = new LinkedList<>();
            queue.offer(root);
    
            boolean leaf = false;
            while (!queue.isEmpty()) {
                Node<E> node = queue.poll();
                if (leaf && !node.isLeaf()) return false;
    
                if (node.left != null) {
                    queue.offer(node.left);
                } else if (node.right != null) {
                    return false;
                }
    
                if (node.right != null) {
                    queue.offer(node.right);
                } else { // 后面遍历的节点都必须是叶子节点
                    leaf = true;
                }
            }
    
            return true;
        }
    
        public int height() {
            if (root == null) return 0;
    
            // 树的高度
            int height = 0;
            // 存储着每一层的元素数量
            int levelSize = 1;
            Queue<Node<E>> queue = new LinkedList<>();
            queue.offer(root);
    
            while (!queue.isEmpty()) {
                Node<E> node = queue.poll();
                levelSize--;
    
                if (node.left != null) {
                    queue.offer(node.left);
                }
    
                if (node.right != null) {
                    queue.offer(node.right);
                }
    
                if (levelSize == 0) { // 意味着即将要访问下一层
                    levelSize = queue.size();
                    height++;
                }
            }
    
            return height;
        }
    
        public int height2() {
            return height(root);
        }
    
        private int height(Node<E> node) {
            if (node == null) return 0;
            return 1 + Math.max(height(node.left), height(node.right));
        }
    
        protected Node<E> createNode(E element, Node<E> parent) {
            return new Node<>(element, parent);
        }
    
        protected Node<E> predecessor(Node<E> node) {
            if (node == null) return null;
    
            // 前驱节点在左子树当中(left.right.right.right....)
            Node<E> p = node.left;
            if (p != null) {
                while (p.right != null) {
                    p = p.right;
                }
                return p;
            }
    
            // 从父节点、祖父节点中寻找前驱节点
            while (node.parent != null && node == node.parent.left) {
                node = node.parent;
            }
    
            // node.parent == null
            // node == node.parent.right
            return node.parent;
        }
    
        protected Node<E> successor(Node<E> node) {
            if (node == null) return null;
    
            // 前驱节点在左子树当中(right.left.left.left....)
            Node<E> p = node.right;
            if (p != null) {
                while (p.left != null) {
                    p = p.left;
                }
                return p;
            }
    
            // 从父节点、祖父节点中寻找前驱节点
            while (node.parent != null && node == node.parent.right) {
                node = node.parent;
            }
    
            return node.parent;
        }
    
        public static abstract class Visitor<E> {
            boolean stop;
    
            /**
             * @return 如果返回true,就代表停止遍历
             */
            abstract boolean visit(E element);
        }
    
        protected static class Node<E> {
            E element;
            Node<E> left;
            Node<E> right;
            Node<E> parent;
    
            public Node(E element, Node<E> parent) {
                this.element = element;
                this.parent = parent;
            }
    
            public boolean isLeaf() {
                return left == null && right == null;
            }
    
            public boolean hasTwoChildren() {
                return left != null && right != null;
            }
    
            public boolean isLeftChild() {
                return parent != null && this == parent.left;
            }
    
            public boolean isRightChild() {
                return parent != null && this == parent.right;
            }
    
            public Node<E> sibling() {
                if (isLeftChild()) {
                    return parent.right;
                }
    
                if (isRightChild()) {
                    return parent.left;
                }
    
                return null;
            }
        }
    
        @Override
        public Object root() {
            return root;
        }
    
        @Override
        public Object left(Object node) {
            return ((Node<E>) node).left;
        }
    
        @Override
        public Object right(Object node) {
            return ((Node<E>) node).right;
        }
    
        @Override
        public Object string(Object node) {
            return node;
        }
    }
    

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